A Game of Luck, Strategy & Fate
"The die determine your luck. Your wit determines your fate."
© Richard L. Parsons · Copyright filed as Turning Point / RIX · Fortune Turns™ Trademark Pending
© Richard L. Parsons · Fortune Turns™
Race. Promote. Capture. Repeat.
Two custom dice — a 6-face color die and a 1-3 number die — create explosive variance every turn. Roll again on Black. Lose a turn on White.
Agents cross the 10×10 board to their Fortune Turns corner. Commanders move queen-style. Safe spaces and home zone rules create layered decisions.
Reach your FT corner to become a Commander — a dramatic promotion ceremony that shifts the entire power dynamic of the board.
The 10×10 Fortune Turns board — four color-coded FT corners, home zones, and 12 permanently marked safe spaces
Every roll of Fortune Turns carries narrative weight
Six faces: Yellow · Blue · Red · Green · White · Black. Rolling your own color is your power move — bring a piece into play or move freely on the board.
Three values repeated twice (1-2-3-1-2-3). Controls how far you move. Rolls of 2 or 3 required to approach your FT corner for the crowning ceremony.
Six reasons publishers and players love this game
Every roll carries narrative weight. Black = bonus action, White = heartbreak, own color = power move. Players feel every outcome.
12 safe spaces protect pieces of matching color but let anyone land on them — forcing daring tactical trade-offs every turn.
The FT ceremony is a memorable, repeatable dramatic beat. Multiple promotions per game, each as thrilling as the first.
Diagonal opposites in 2P; clockwise color rotation in 3P and 4P. Every player count creates a distinct strategic landscape.
Deep enough for strategy hobbyists; snappy enough for families. Hits the mass-market retail window perfectly.
Fortune and fate transcend cultures. The crown-and-capture mechanic needs no lore — it's instinctively understood worldwide.
A $15.8 billion market accelerating toward $39 billion by 2034
Key Market Drivers
Strategy games: 28–34% market share
Adults 26–40 drive 31% of revenue
North America leads at 42% of global market
Screen fatigue fueling analog entertainment surge
Gen Z the fastest-growing new player demographic
Four distinct, addressable segments
Ages 8–14 + parents. Gateway strategy game. Clean rules, exciting moments, family-table ready.
Ages 25–45. Appreciates layered mechanics, Commander promotion depth, and replayability.
College students + young adults. Fast to learn, exciting dice tension, social energy.
Board game boxes make premium gifts. Strong visual identity helps at shelf and online.
Feature comparison against leading titles in the category
| Feature | Fortune Turns | Catan | Sorry! | Parcheesi | Ludo |
|---|---|---|---|---|---|
| 2–4 Players | ✓ | ✓ | ✓ | ✓ | ✓ |
| Dice-Driven | ✓ | ✓ | ✓ | ✓ | ✓ |
| Piece Promotion | ✓ | ✗ | ✗ | ✗ | ✗ |
| Safe Spaces | ✓ | ✗ | ✓ | ✓ | ✓ |
| Diagonal Movement | ✓ | ✗ | ✗ | ✗ | ✗ |
| Custom Dice System | ✓ | ✗ | ✗ | ✗ | ✗ |
| Pregame Ceremony | ✓ | ✗ | ✗ | ✗ | ✗ |
| 45–90 Min Runtime | ✓ | ~ | ✓ | ✓ | ✓ |
✓ = Yes · ✗ = No · ~ = Variable
Designed for retail shelf presence and unboxing delight
10×10 game board · Four FT corners · Color-coded home zones · 12 permanent safe spaces
Mid-size retail box (approx. 11″×11″×3″). Standard shelf footprint, strong visual branding opportunity.
Estimated $8–12/unit at 5,000+ unit run. Target MSRP $35–45. Strong retail margin for publisher.
Deluxe edition: 3D printed pieces, premium dice. Digital companion app. Variant ruleset for solo play.
Packaging concept
Not just an idea — a proven, playable, protected game
Six revenue pathways from a single original IP
Standard edition at $35–45 MSRP. Target 50,000 units year 1. Specialty stores + Amazon + Target.
3D sculpted pieces, premium dice, illustrated board. Kickstarter-ready at $65–85 tier.
Universal theme + minimal language dependency = straightforward localization. Strong APAC/EU fit.
Score tracking, digital dice, timer, rules assistant. Freemium model with cosmetic upgrades.
Fortune Turns brand, artwork and mechanics are original IP owned by Richard L. Parsons. Available for sub-licensing.
Organized play drives sustained engagement. Convention presence (Gen Con, Essen Spiel) builds community and awareness.
Game Designer · Business Consultant · Serial Founder
30+ iterations of digital playtesting. All rules precisely defined and enforced.
Copyright on file. USPTO trademark search underway — Fortune Turns™ Class 028 (games) & Class 016 (printed materials). Clean IP ownership.
Complete creative vision including expansion strategy, deluxe edition design, and digital companion roadmap.
Consulting background means I understand production timelines, licensing structures, and commercial requirements.
Founder of freke-deke — a skatewear and streetwear apparel & accessories brand rooted in yin-yang philosophy and the ethos of DēFY DeFINITION!®. A decades-long exercise in brand identity, consumer products, and the intersection of subculture and commerce.
freke-deke.com →Founder of GiveJust1.org — a community-oriented charitable initiative built on the principle that meaningful impact starts with a single act of giving. Reflects the values that inform the community-first design philosophy behind Fortune Turns.
givejust1.org →Fortune Turns is ready. We're looking for the right publisher partner.
Full manufacturing, distribution and marketing. Richard retains creative credit and negotiated royalty on net revenue.
Publisher funds physical prototype development and playtesting. Shared IP commercial rights with defined revenue split.
License the Fortune Turns IP for a defined term. Publisher handles full production and distribution under agreed royalty.